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Beam Me Up Scotty, 5
A rather airy route, providing sustained difficulties. Start just to the right of Phasers on Kill at a short round-nosed arete. Climb up the arete to the base of a prominent dihedral (about 4m). Continue up the dihedral to a small triangular roof. Step left and move up to the large roof. At the back of the roof, use a finger crack to traverse 6m to the right, then exit straight up. Stepping up into the base of the dihedral is the crux, and it is poorly protected. There is a fixed pin and room for a small cam (blue Alien).
Added by Michael Johnston
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Michael Johnston
Michael Johnston
2011-07-11
Red point
5+